
Clockwork Horrors
A downloadable game for Windows
Action RPG. Updates coming soon...
Abote wakes in a devastated world with no memory of who he is or how society collapsed. The landscape around him is controlled by Gnife, a ruthless figure who commands a legion of temporal machines known as the Riders of the Dusk. These Timebots enforce Gnife’s rule and hunt down any remaining traces of humanity.
An ancient oracle finds Abote in his disoriented state and assigns him a single mission. Abote must locate and destroy the last surviving Diamonds, powerful artifacts that Gnife intends to use to secure complete domination over the fractured world. With no recollection of his past and no understanding of why he was chosen, Abote is forced to confront the threat of Gnife and the Riders of the Dusk while uncovering the truth behind his own identity.
Clockwork Horrors: Debug Build V0.0.3
This is a debug testing build of Clockwork Horrors. Systems, visuals, and gameplay are not final. Expect bugs, placeholder assets, and incomplete features. This version is intended strictly for internal testing and feedback.
Installation Instructions
- Download the installer (
ClockworkHorrorsInstaller.exe). - Run the installer and allow it to place the game into the default directory:
C:\Program Files\ClockworkHorrorsBuild - Launch ClockworkHorrors.exe from the install folder or from the desktop/start menu shortcut.
Controls
Movement
- WASD - Move
- Mouse - Look around
- SPACE - Jump
Combat & Interaction
- Left Mouse Button - Attack
- E - Equip item
- F - Drop item
- M - Pause game
Quitting the Game
- Press M to Pause -
Once paused the press J to Quit or click Quit to Desktop
Debug Notes
- This build is for testing only.
- Performance, lighting, AI behavior, and combat systems are still under development.
- Some assets and animations are placeholders.
- Additional features will be added in future versions.
| Updated | 10 days ago |
| Published | 15 days ago |
| Status | Released |
| Platforms | Windows |
| Author | WeShipEventually |
| Genre | Action |
| Content | No generative AI was used |

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